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Wwf smackdown 2 eboot.pbp
Wwf smackdown 2 eboot.pbp






wwf smackdown 2 eboot.pbp

You can test your configuration in the gui:ĭeadzone: Set the deadzone where the accelerometer values have no effect. To use this option the game must (obviously) support the analog controller (eg: Wipeout 2 DOES NOT support it, while Wipeout 3 does). You can now use the accelerometer as the analog pad (useful for driving games, tested with Wipeout 3).

wwf smackdown 2 eboot.pbp

* Added new setting to keep the display on * Added -displayon option to keep the display on (useful when playing using the accelerometer) * Added options to set accelerometer sens, max value, y_def * Added -analog option to use the accelerometer as the analog pad gles_opaque VALUE : Enable/disable Opaque Pass gles_advblend VALUE : Enable/disable Adv. gles_fastmdec VALUE : Enable/disable Fast Mdec gles_vram VALUE : Texture RAM size in MB

wwf smackdown 2 eboot.pbp

gles_filtering VALUE : Texture Filtering gles_mask VALUE : Enable/disable mask detect gles_dithering VALUE : Enable/disable dithering opt/maemo/usr/games/pcsx -bios scph1001.bin -bdir /home/user/MyDocs/ -fullscreen -cdfile FullPathToYourROM -cdda -xa -nosound -glesĪnd add some of these options (better try it one at a time): The gui does not contain such options so you'll need to execute the emulator from the terminal with a command like: Some options are almost useless on the n900 (advanced blending is really slow) but you can play with it. Maybe, I tried with some games and I can see differences. Do you think changing some gles settings might fix these issues?








Wwf smackdown 2 eboot.pbp